Updates

Update #27

Damage reflect is stronger in PvP

Damage reflect effects now work at full strength against players: the reflected damage is no longer reduced a

Update #26

PvP gear: new PvP bonuses and lower level requirements

Lower level requirements: PvP weapons and armor can now be equipped 5 levels earlier

Update #25

New stat: Damage reduction vs players

New stat Damage reduction vs players: reduces the damage you take from other players by a percentage.

Update #24

Red gear retired, new PvP gear colors

Red (Holy) equipment is gone. The 10th Anniversary red sets can no longer be obtained by exchange, the

Update #23

New Legacy Armor set bonuses

All Legacy Armor sets (Warrior's Soul, Archer's Soul, Paladin's Soul, Mage's Soul, …) have new set bonuses.

Update #22

Dungeon Mission Orders: daily and weekly limits

The old debuff system for dungeon Mission Orders is gone. Completing a Mission Order no longer gives you any debuff.

Update #21

Auto-sort now sorts only the page you are looking at

Clicking Auto-sort in the inventory now sorts only the current page.

Update #20

Drop rate bonus limit

Drop rate bonuses (buffs, items, events) now stack up to a maximum of +300%, meaning up to 4 times the normal drops from monsters.

Update #19

Titles are now shared across your account

Every title you unlock is now available to all characters on your account, past and future ones.

Update #18

Your gear lasts longer

Weapons and armor no longer lose durability in combat, neither when you attack nor when you get hit.

Update #17

Smoother leveling curve

The EXP needed for some levels jumped up and down for no reason. For example, level 60 to 61 needed almost twice the

Update #16

Animated titles

Some titles above characters' heads now shine with animated colors: flowing gradients, color clouds, pulsing,

Update #15

New fortification costs and scrolls

The cost of a fortification attempt now depends on the item's current level and its rarity, not on the scroll.

Update #14

More memory for the game client

The game can now use up to 4 GB of memory instead of 2 GB. This should mean fewer crashes and freezes in crowded areas or after long play sessions.

Update #13

Quick buttons in your backpack

Your backpack now has three new buttons in the bottom-right corner, next to the sprite bag button:

Update #12

Choose your Talent Combo

The crystal in the middle of your Talents window can now be chosen freely from the combos you have

Update #11

Full quest rewards at any level

High-level characters used to get less from low-level quests, down to nothing at all if the quest was

Update #10

Reputation shared across your characters

Faction reputation is now shared by all the characters on your account.

Update #9

Bigger EXP boosts

EXP bonuses used to stop at +400% (5× EXP). The limit is now +4900% (50× EXP).

Update #8

Inventory pages

Your inventory now has 3 pages, so there's much more room for your items.

Update #7

More realistic monster drops

Monster drops have been reworked:

Update #6

Titles: show one, use another

You no longer have to choose between the title you like to show and the one with the best stats.

Update #5

Loyalty Points & the Loyalty Shop

The Item Mall has a new currency: Loyalty Points.

Update #4

Improved Detailed character window

The Detailed attributes window has been redesigned:

Update #3

New stats: Damage against Monsters & Damage against Players

Two brand-new stats are available:

Update #2

Easier-to-read gold

With bigger fortunes come bigger numbers, so we made them easier to read:

Update #1

Hold up to 50,000,000 gold

Tired of hitting the gold limit? The maximum gold a character can carry has been raised from 999,999 to